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Nintendo Wii

michael Posted: Fri, 28/04/2006 - 2:48pm
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http://uk.gamespot.com/news/6148462.html?sid=6148462

Hmm. Wii.
Pronounced 'We'.

http://revolution.nintendo.com/

Murakami Posted: Fri, 28/04/2006 - 2:50pm
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Been reading about it this morning , erm bit of an error me thinks . Revolution was a far better name JMHO Puzzled

ala* Posted: Fri, 28/04/2006 - 2:53pm
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Murakami wrote:

Been reading about it this morning , erm bit of an error me thinks . Revolution was a far better name JMHO Puzzled

co-signed, at revolution was an excellent name for a console, this is wiiwii

michael Posted: Fri, 28/04/2006 - 2:54pm
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Murakami wrote:

Been reading about it this morning , erm bit of an error me thinks . Revolution was a far better name JMHO Puzzled

Good luck to them, im looking forwards to spending a few pennies on the Wii.

popguncork Posted: Fri, 28/04/2006 - 3:27pm
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ala* wrote:
Murakami wrote:

Been reading about it this morning , erm bit of an error me thinks . Revolution was a far better name JMHO Puzzled

co-signed, at revolution was an excellent name for a console, this is wiiwii

Laughing out loud

rufus Posted: Fri, 28/04/2006 - 3:29pm
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i've been a nintendo 'fanboy' sincei first started playing all those years ago...but i wish they'd get their marketing act together.

they make the greatest games, that's a given, but their marketing lags so far behind the competitors that it really damages their chances.

granted, it's the games that count, but gamers have changed and so has the market. the playstation saw to that. the casual gamer is impressed by the shiny graphics of the xbox 360 and the big bright screen of the ps2. although nintendo claiim not to be in competition with sony and microsoft, unfortunately it's inevitable.

Wii just gives the haters more ammo.

Who in Nintendo Europe turned around and said 'that's a great name. well done japan'?!?! all i can think of is piss.

how many people are going to want to say to their mates "do you fancy coming round to play with my wee?" Laughing out loud

having said that, i'll still be getting stuck in when it comes out. games is games. plus i'm sure it'll still do very well.

they've made some bold decisions recently that have paid off. the ds is rinsing the psp in japan and games such as nintendogs and brain age have opened the eyes of poeple who would never have bought a gameboy/psp (namely young girls and old people respectively). sh*t even my mum's bought a ds so she can have a virtual puppy. my mum with a console Shocked

given the reaction on the net, i'm wondering if they'll change their mind? after all, they were going to change the ds' name for launch but bowed to online pressure. Wii shall see (no pun)

JimmyC Posted: Fri, 28/04/2006 - 3:35pm
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I really cant see them using Wii in the UK. In the west. I just a fucking shit (and piss) name.

Murakami Posted: Fri, 28/04/2006 - 3:39pm
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Whatever its called , its an ace piece of kit and I cant wait to get me mitts on one . Loadsa details gonna be revealed next month at E3 Laughing out loud

SOS Posted: Fri, 28/04/2006 - 3:42pm
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I think it will back fire.

The issue with the nintendo consols is the controller is a BIG change.
It looks like a TV remote already, so calling the box WII just helps further remove the console gaming impression it needs to give to buyers.

HUGE MISTAKE.

For example "Nokia" N Gage anyone? - The words Nokia likened it too much to a gimick phony type machine, Was dead at birth and i suspect the same from Wii.

JimmyC Posted: Fri, 28/04/2006 - 4:04pm
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SOS wrote:

I think it will back fire.

The issue with the nintendo consols is the controller is a BIG change.
It looks like a TV remote already, so calling the box WII just helps further remove the console gaming impression it needs to give to buyers.

HUGE MISTAKE.

For example "Nokia" N Gage anyone? - The words Nokia likened it too much to a gimick phony type machine, Was dead at birth and i suspect the same from Wii.

The fact that its called Nintendo Wii will make it obvious that its a games machine. Everyone knows Nintendo make games.

SOS Posted: Fri, 28/04/2006 - 4:07pm
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Erm yeah we know that? But its about the images and feelings it stirs up when you hear or see it. Xbox tried to get away from been seen as a home PC to compeat with the playstation, and wii will need to convince ppl to buy it over the PS3 for its gaming. Wii does NOT help this in my opionon.

haz Posted: Fri, 28/04/2006 - 11:33pm

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In my opinion the majority of people will wait and see. Those who want ace graphics will opt for the 360 or PS3, while those who are after more gameplay will opt for Wii. PErsonally I will wait about 3 month after they are all out, then probs get the PS3.

Thsoe sensible adults among us wil buy another 3d card for the pc.

SOS Posted: Fri, 28/04/2006 - 11:40pm
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haz wrote:

In my opinion the majority of people will wait and see. Those who want ace graphics will opt for the 360 or PS3, while those who are after more gameplay will opt for Wii. PErsonally I will wait about 3 month after they are all out, then probs get the PS3.

Thsoe sensible adults among us wil buy another 3d card for the pc.

very true, although i would rahter a 36 now over a PC card.
Its just consoles are released with rubbish conversions thee days , it tkaes a while for killer titles to appear. However teh Wii (nope still sounds wrong after 8 hours Eye-wink ) will ahev the entire nintendo back catalog availible Cool

haz Posted: Sat, 29/04/2006 - 12:28am

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Sweetism. But when you see a MGS4 or a HALO 3 that is jaw-dropping, you start to question your purchase for sure.

tomgoodfella Posted: Sat, 29/04/2006 - 2:46am
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SOS wrote:

I think it will back fire.

The issue with the nintendo consols is the controller is a BIG change.
It looks like a TV remote already, .

it's meant to look like a tv controller tho, the idea being that more of the general public will easily accept it and be able to pick it up and use it straight away, not having to learn what the 12+ different buttons do on the ps3 or 360 controllers.

intuitive control innit

anyways, not sure on the 'wii' name. probably just marketing, any publicity is good publicity

harrygoodfella Posted: Sat, 29/04/2006 - 8:46am
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I can't see why they can't have 2 names.

Wasn't the old Super Nintendo, called a Famicom or summat in Japan??

Wii is and anus of a name.

rufus Posted: Sat, 29/04/2006 - 7:00pm
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Mickey Feckin Carroll wrote:

I can't see why they can't have 2 names.

Wasn't the old Super Nintendo, called a Famicom or summat in Japan??

Wii is and anus of a name.

yeah, it was the super famicom (the nes was the famicom)

Rirawin Posted: Fri, 19/05/2006 - 2:31pm
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Just a bump... check this game out...

Quote:

What game is this you might ask. Well it could perhaps, in my own opinion, be one of the funnest online games out there. No, its not a shooter, a fighter, an RPG, or anything you might expect from an online game, no this is something different.

Introduing Wii Hide You Seek.

Wii Hide You Seek brings a very basic concept into the picture. Its a massive online hide and seek game, featuring numerous locations, such as a Mansion, a neighboordhood, or even a city. It will offer many different ways to play online.

How does it work?

The gameplay is simple. Teams are assembled and choose a game to join via the lobby. Each game will have its own unique setup, the different play mods that have been announced at this time are listed below.

Each team is designated a specific chat channel, and will be able to communicate via a microphone (it doesn't mention if this is built in to the controller, or if you have to buy it, but either way it means we won't be texting online. Yes!)

You might wonder how an online hide and seek game works, I mean won't it be easy to find each other? Not to worry, using an ingenious level design, you might play the same map numerous times, but it will never seem the same.

Every game will be its own "dedicated game". This means that within each game, whatever happens is entirely unique. For example in the neighborhood level, there might be cars parked outside houses, and you can climb into truckbeds and hide, but its possible that another time you play, this same car will be gone. Also, backyards for example are fairgame, this means that sometimes you might find a backyard completely empty, and other times there might be a dog, and it will alert the enemy of your presence.

In order to officially catch someone in the games, you will have to physically run up to them, and reach out with one of the controllers (most likely the Nunchuck [see bottom of post] and touch them.

Once a player is captured, they can switch between any of their teammates locations, and still communicate, however they WILL not be able to see an opponent, even if they are on-screen for whomever you are watching. This is to keep the game fair and balanced.

So does this mean it might actually FEEL like a real hide and seek game? That's what this seems to be shaping out to be. With real in game movement, it seems to me like this will be one big, virtual playground for us to play in, and this is only ONE level! Imagine the possibilities. Here are the game types, to get you more excited.

Normal Play

Players: 4-16

Description:

This is the very basic mode. It offers quick clean fun. Teams are assembled (based upon number of people in the game). A map is selected based on majority rule. Once the map has loaded, one team will be randomly selected to count. Once selected the screen will go black, and a countdown timer will begin counting down on the screen. (Time given is chosen during set-up) Once the timer reaches zero, the screen returns to normal and the selected team begins hunting for other players. A timer will begin going up at the top of each players screen. This represents how long the selected team has been searching, the longer they take, the better the hiders score and rank will be.

Once all players from 1 team have been found, that team becomes it, and the countdown will begin.

Options:

Countdown Time
Total Game Time
Number of Players
Map

Cops and Robbers

Players: 4-8 (1-2 Robbers 3-6 Cops)

Description:

The classic game of Cops and Robbers. Usually played with 1 person against all cops, but in this case there can be up to 2 robbers, depending on how many people join the game. The concept is simple, the robbers hide, and the cops try and find them. In order for the robbers to win, they must successfully avoid the cops for a preset amuont of time. For the cops to win, they must capture the robber before the time ends. The countdown timer works in the same manner as it does in Normal Play.

Options:

Robber Win Time
Map
Countdown Timer
Win Set Time
Number of Players

Night Seek

Players: 4-16

Description: This brings a childhood hide and seek dream to reality. Playing at night. That's right, you get flashlights, as it will be much harder to see. The set-up is almost identical to that of Normal Play, only a few minor changes. Team sizes remain the same, the main difference here is how you play. Rather then simply looking high and low for players, you must now use a flashlight, making it much more difficult, and exciting. It makes the normally obvious hiding places just as good as any other hiding spot. Also, the people hiding will have flashlights as well, because as in all the other modes, a hiding spot isn't official, you can move around, just make sure you don't get caught moving around, or it will be much harder to hide again.

Personal Note: I can't WAIT to see other people in game running around with flashlights looking around for other people, itll just be fun!

Options:

Map
Countdown Timer
Total Game Timer
Number of Players

That can't be all the modes...

True, it isn't all of the modes, but those are the only ones to be explained as of this time. It seems the developers would like to keep the other modes under wraps right now, maybe some crazy ones, or maybe some more variations of traditional ones. Who knows.

So how do I control this thing?

The official control scheme is not known, but it is assumed that it will function along these lines (Normal Play only listed)

The remote itself will serve as a camera of sorts when rotated, so you can change your view. The B button when held down will enable running, which is controlled by the Nunchuck attachments analog stick. The Nunchuck will also serve as how tall you are standing. Since this is a hiding game, it is important to be able to duck, and jump, which will be controlled by your movement of the Nunchuck.

No known use for A button has been stated, but I would assume it allows you to grab on to ledges and climb up on things.

rufus Posted: Fri, 19/05/2006 - 2:36pm
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you've got to hand it to nintendo for innovating rather than plodding down the 'same games/better graphics' route of the xbox360 and ps3.

bring on the wii.

mr.white Posted: Fri, 19/05/2006 - 2:41pm
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i think they had to innovate - cant beat playstation on gfx

nick Posted: Fri, 19/05/2006 - 2:42pm
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RUFU5 wrote:
Mickey Feckin Carroll wrote:

I can't see why they can't have 2 names.

Wasn't the old Super Nintendo, called a Famicom or summat in Japan??

Wii is and anus of a name.

yeah, it was the super famicom (the nes was the famicom)

sounds like a contraceptive